I have an object with a skin modifier that I have carefully tailored so that the vertex weights are just right when the object morphs. I have multiple objects that are copies of this one, but I want to also maintain the exact vertex weights on each object. Is there a way to copy vertex weights from one object to the other? All of the ojbect I want to effect have the skin modifier applied. I tried copying the verticies from the weight table, but no luck. Any suggestions would be appreciated! Thank you for your time and help!