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Camera moves and weirdly frames objects since switching to 3D

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Andreas Zeitler
Camera moves and weirdly frames objects since switching to 3D
on Jul 17, 2015 at 11:10:42 am
Last Edited By Andreas Zeitler on Jul 17, 2015 at 11:16:33 am

Hello,

I have a 3D scene in Motion with a couple of text layer and an object that I fly in using a couple of Motion Path behaviors. This was working fine before I switched the scene to 3D. Now the camera tries to frame the objects that are not in view. I haven't found the issue here. I have not changed anything except adding a camera. What is causing this problem?

Thank you!


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Andreas Zeitler
Re: Camera moves and weirdly frames objects since switching to 3D
on Jul 17, 2015 at 11:50:37 am

Finally found the issue. Turns out using a Trails filter causes the camera to behave weirdly. Tested it with copy/paste to a new project. As soon as Trails is on, the objects show up differently. It looks like Trails causes the last Trail to show, and not the original image. This makes the objects appear as though they are not in frame.


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