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Replicator 3D Face Camera

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Matt GaluszewskiReplicator 3D Face Camera
by on Jul 12, 2014 at 12:44:43 am
Last Edited By Matt Galuszewski on Jul 12, 2014 at 12:58:17 am

EDIT: Figured it out. Don't 'Face Camera' Select 'Align Angle' and rotate cell on X.

I didn't know how to delete this post.

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Am I trying to achieve too much with the 3D, Face Camera options checked in the Replicator or am I going about this the wrong way using the Replicator.

The image pretty much shows the look I am trying to achieve, that of the man standing around the edge of a circle with reflections from a rectangle positioned at the base of the man symbol.

My reflection in the floor is also following the 'face camera' selection but I would like the reflection to be inverted just like a real reflection.

Any ideas if this is possible using the Replicator?

I would also be happy if the men were facing inwards to the centre of the circle. I know, turn off 'face camera' but then the men lay flat instead of standing up.

Many thanks for reading.





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Robin S. KurzRe: Replicator 3D Face Camera
by on Jul 12, 2014 at 9:37:42 am

Why not simply use an "actual" floor and "actual" reflection?


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Matt GaluszewskiRe: Replicator 3D Face Camera
by on Jul 12, 2014 at 12:35:44 pm
Last Edited By Matt Galuszewski on Jul 12, 2014 at 12:53:24 pm

I read my original post and realised I did a bad job of explaining my setup. The reflections shown in the image were "actual" reflections generated by motion.

As I said, I found the solution to my problem.



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