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Text facing Camera?

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Thomas Frank
Text facing Camera?
on Dec 5, 2013 at 10:09:43 am

Hi,

is there a way to have the Text face the camera at all times in a 3D scene?
The camera is rotating around a map and I like to have the city names facing the camera.

Thank you



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Simon Ubsdell
Re: Text facing Camera?
on Dec 5, 2013 at 12:23:02 pm

Easiest way is to make the text layers 2D rather than 3D. Would that work for your project?

Simon Ubsdell
http://www.tokyo-uk.com


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Thomas Frank
Re: Text facing Camera?
on Dec 5, 2013 at 1:24:44 pm

Well the text are on top of a location (City) and should stay at that position just facing the camera. Like something from Google Earth



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Simon Ubsdell
Re: Text facing Camera?
on Dec 5, 2013 at 1:34:26 pm

Try linking the XYZ rotation of the Text layer (or text group) to the rotation of the camera. That should do it.

Simon Ubsdell
http://www.tokyo-uk.com


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Mark Spencer
Re: Text facing Camera?
on Dec 5, 2013 at 1:44:48 pm

You can use the Point At behavior to have the text always face the camera. Set the transition to zero.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Simon Ubsdell
Re: Text facing Camera?
on Dec 5, 2013 at 2:04:46 pm

I thought that Point At only gave you the option of one axis? I guess you'd need to have three instances if you wanted it completed locked.

Link rotation is marginally easier in this case possibly?

Simon Ubsdell
http://www.tokyo-uk.com


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Mark Spencer
Re: Text facing Camera?
on Dec 5, 2013 at 2:19:02 pm

Yes you need to choose an axis but if you choose the default, z, and set the Transition value to 0, the text will always point at the camera - it's z-axis will point at the camera.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Simon Ubsdell
Re: Text facing Camera?
on Dec 5, 2013 at 2:26:20 pm

[Mark Spencer] "Yes you need to choose an axis but if you choose the default, z, and set the Transition value to 0, the text will always point at the camera - it's z-axis will point at the camera."

Thanks, Mark. Another thing I didn't know ;-)

Simon Ubsdell
http://www.tokyo-uk.com


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Thomas Frank
Re: Text facing Camera?
on Dec 5, 2013 at 1:59:56 pm

Nope it didn't work. :(



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Mark Spencer
Re: Text facing Camera?
on Dec 5, 2013 at 2:00:49 pm

It certainly works for me. Did you add the camera to the source well? Change the transition time?

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Thomas Frank
Re: Text facing Camera?
on Dec 5, 2013 at 2:20:09 pm

I add the camera to the well but the text spun in another direction and its not moving with the camera



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Mark Spencer
Re: Text facing Camera?
on Dec 5, 2013 at 2:21:46 pm

I can't tell what's wrong without seeing your project but if you set the Transition value to 0 and the Source to the Camera with the Z-axis selected, the text will face the camera. Is the text in a 3D group? Tough to trouble shoot but absolutely should work.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Thomas Frank
Re: Text facing Camera?
on Dec 5, 2013 at 2:44:47 pm

This is what I have and what I get:




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Mark Spencer
Re: Text facing Camera?
on Dec 5, 2013 at 2:49:57 pm

That's not the Point At behavior. That's the Link parameter behavior. I'm suggesting you use the Point At behavior (in the Basic Motion category) instead of the Link behavior.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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Thomas Frank
Re: Text facing Camera?
on Dec 5, 2013 at 3:27:16 pm

Ops got it! Thank you !



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