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# Using a motion path in Z space

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 Using a motion path in Z space on Oct 31, 2012 at 3:46:25 pm

Help!

I am running into a snag with one of my apple motion projects. I am trying to rotate 4 objects in 3d around an imaginary point but because of the layering I cannot get them to pass behind each other. Two of them still pass in front. Is there something really easy I am forgetting? I am trying to work in Z space with motion paths but once I lay down the motion path for the objects to rotate, I lose control of the Z function. Grrrâ€¦

Oh and I am using Motion 4 btw...

 Re: Using a motion path in Z spaceon Oct 31, 2012 at 4:31:32 pm

Hello there!

First of all, make sure that your group is 3D (obviously). Then make sure that you have layer order OFF

If you are working with particles, for future reference check out this tutorial I made a long time ago, .

Hope that helps,

Didn't help?

 Re: Using a motion path in Z spaceon Oct 31, 2012 at 4:34:19 pm

Thanks! Yes the layer is 3d. :) I am working in Motion 4. Where do I find out how to turn the layer order off?

 Re: Using a motion path in Z spaceon Oct 31, 2012 at 7:03:48 pm

Oops I guess it's not the same. Hmm. I'm not really sure what you have going on to make it not 3D. What type of layers are they? Images, particles, generators, etc.. If I had your project I'm sure I could figure out what's wrong in a few minutes.

~AJ

 Re: Using a motion path in Z spaceon Oct 31, 2012 at 7:10:02 pm

Thanks AJ. I figured it out. I had four images that I wanted to rotate in a three dimensional circle. I drew an oval as a motion but the oval was only 2d. I added a camera to the project and opened up the perspective window in order to make the circle in Z space. Once I did that and added it as a motion path to my images they rotated in front of each other perfectly regardless of layer order. Appreciate the response!