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Illustrator to Motion with edit point enabled

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João Cunha
Illustrator to Motion with edit point enabled
on Mar 2, 2012 at 12:47:00 pm

Hi.

I just created a toon in illustrator and used meshes to color it. Now I'd like to import it to motion to animate it. How can I make the export/import so that I keep my mesh point editable in motion?

Thank you.


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Mark Spencer
Re: Illustrator to Motion with edit point enabled
on Mar 2, 2012 at 2:20:49 pm

There's a great script that will turn any simple paths in Illustrator into Shapes in Motion, complete with control points:

http://www.motionsmarts.com/downloads.html

Here's a short movie on how to use it:

http://pixelcorps.cachefly.net/mbks_061_540p_h264.mov

However, it only works on simple paths, one at a time, so it may not work for what you are trying to do.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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João Cunha
Re: Illustrator to Motion with edit point enabled
on Mar 2, 2012 at 2:31:59 pm

I've already tried that script but it asks me to select shapes when I select my mesh. I don't think I'll be able to make it work.
Do I need to start the toon over again? There is not a chance I can control the main points of the shape to deform it a bit and animate them in motion?


Thank you Mark.


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Mark Spencer
Re: Illustrator to Motion with edit point enabled
on Mar 2, 2012 at 3:38:02 pm

Like I said, it only works with simple shapes. Sounds like you need to use the Puppet Tool in After Effects to do what you want.

--
Mark Spencer
Freelance Producer/Editor/Motion Graphics Artist
Apple-certified Master Trainer
Author, Motion 4 from Peachpit Press
http://www.applemotion.net


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