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Audition CS6 Quicktime levels workflow?

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craig cole
Audition CS6 Quicktime levels workflow?
on Jan 2, 2013 at 5:16:18 pm

Using Audition CS6 to adjust audio levels for HD spots.
Workflow is:
1) Render out spot as 1080 Quicktime from After Effects.
2) Adjust/master the audio in Audition CS6
3) then SAVE that treated audio back into the self contained Quicktime file.
4) Compress for Broadcast with Media Encoder CS6.

Is the 3rd step possible inside Audition?
I just see the option to save as a seperate Audio file.
I've read some iffy work arounds using QT Pro but would much rather use Audition for all audio work.

Anyone have a dependable workflow for this situation?
Most stations we work with are switching to the -20db standard.

Thanks for any help!


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Angelo Lorenzo
Re: Audition CS6 Quicktime levels workflow?
on Jan 3, 2013 at 2:54:28 am

Adobe products are great at creating media, not a lot of strength with manipulating the file itself. I doubt Audition can do it, unless I'm missing some obvious feature.

I would look into using a command line tool like FFMPEG or it's more broadcast format friendly cousin FFMBC.

With them you can do stream copying. In layman's terms lets say you have an AE comp rendered out and an audio mix. FFMPEG can combine them in a way that doesn't re-compress them. It just puts them in a container together; MOV, MXF, etc.

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Angelo Lorenzo

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craig cole
Re: Audition CS6 Quicktime levels workflow?
on Jan 3, 2013 at 3:02:08 pm

thx Angelo, i'll look into that.


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