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Basic worflow in sweatening sounds

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evrard
Basic worflow in sweatening sounds
on May 6, 2006 at 2:02:39 am

Hi,

I am trying to find some informations about heavy stuffs like sweetening sound (get it sweet i mean), you know those magical FX that turn a simple sound into a dreamy fairy-like experience, specially used in radio jinglers, commercials, or some games. Anyone who ever played a casino game named ROYAL ASCOT by former game company SEGA should know what iam talking about. Those magical sounds by themselves can make one addicted to anything and wish to come back over and over again. I don't know how many thousand bucks i lost to this game until i voluntary get myself banned from Montreal's casino LOL.

Well i have the ambition to build those kinda magical sounds for my online radio (radio.centrobec.ca) but to be sincere with you i don't even know where to start from. I need to know where to set the first step on the ground, so please not any details or introduction (theory or practice) would be too much, just go ahead.

Can audition do this stuff? Or at least can it contribute in some steps of making it? What is the basic workflow? what kind of tools are needed? Any tutorial link, or study case, or just a testimony if you have ever worked on one.

Many thanks


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willie toth
Re: Basic worflow in sweatening sounds
on May 6, 2006 at 9:37:36 am



There are a ton of effects in Audition ... Your help file can direct you but it will be a bit of trial and error until you zero in the effect you want ... Just bring a wave into the edit side go to the effects tap and then delay effects and experiment with each one ... I never played video games so I really don't know the sounds you are looking for ... If I heard it I may be able to direct you better ... If it's "sound effects" you are looking for such as the sound of a laser gun firing this is different and I would do a web search for free downloads ... For voice I would start with the studio verb .......... WILLIE


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evrard
Re: Basic worflow in sweatening sounds
on May 6, 2006 at 12:10:30 pm

" I never played video games so I really don't know the sounds you are looking for ... If I heard it I may be able to direct you better ... "

If i ever hear something around that sounds like it, i'll catch you up with this topic again.

I'll try all the fx in audition, there are tons indeed. Thanks for the advice



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