BORIS FX: Boris FX Forum Boris FX Tutorials Motion Graphics After Effects

Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?

COW Forums : Boris FX

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
Carlos Silva
Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?
on Aug 4, 2016 at 12:29:39 pm

Hi,

I would appreciate to know why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?

The following snapshots show Vegas control points, which are simpler crosses, almost invisible. In Avid, the crosses are clearer, with visible colors (green, pink). Also in Avid, for some BCC effects, there are circles (green, blue, red) providing the main controls on preview screen, in order you can just drag and drop the handlers for adjusts. These circles aren't seen in Vegas.

Snapshots: http://www.evernote.com/l/AebHkj1mkZRC8aAGtCa36BH5NU-c2YhuL5I/

Thanks!
Carlos_


Return to posts index

Jon Kozenko
Re: Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?
on Aug 5, 2016 at 6:09:34 pm

Hello Carlos.

This was actually due to a limitation in the OFX architecture's operational capacity, but this has opened up recently. Since this possibility has opened up now, we are in the process of introducing these on-screen controls for the OFX-based plugs.

Thanks.

Jon


Return to posts index

Carlos Silva
Re: Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?
on Aug 5, 2016 at 6:57:39 pm

Thanks for the info Jon. What a great news!
Is the on-screen controls for the OFX-based plugins a development that depends just from Boris side, or should Vegas also improve its OFX architecture? I mean, if Boris implement the on-screen controls, will them work even in current/past versions of Vegas (e.g. Vegas 11, 12, 13)?


Return to posts index


Carlos Silva
Re: Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?
on Jul 7, 2020 at 3:25:35 pm

At Boris,

This thread is 4 years old and up to now there were no improvements in the stated direction:
"This was actually due to a limitation in the OFX architecture's operational capacity, but this has opened up recently. Since this possibility has opened up now, we are in the process of introducing these on-screen controls for the OFX-based plugs."

Recently, a thread in Vegas forum has stated that "Vegas Pro should upgrade its old outdated OFX system":
https://www.vegascreativesoftware.info/us/forum/vegas-pro-should-upgrade-it...

=> Haven't the BCC improvements happened because "Vegas Pro should upgrade its old outdated OFX system" first, or is it indeed an issue from the BCC development side?

Your reply is much appreciated to make clear to Vegas users why BCC OFX works much better with other NLE's than Vegas.

Thanks,
Carlos


Return to posts index

Carlos Silva
Re: Why BCC 10 control points are simpler in Vegas Pro and more elaborated in Avid Media Composer?
on Jul 11, 2020 at 11:08:39 am

Updating the thread, since I just received a reply from Boris through email with clarifications (case number 00167448):

"I looked into the situation and discovered that, unfortunately, this is still a shortcoming within the Vegas host, even the latest version. This is actually not a shortcoming of OFX itself, as similar things are functional in Resolve and Nuke (the first of these being a free OFX host). Vegas can draw the simple point picker cross-hairs themselves, but it's unable to draw a visual control interface (let alone make it functional in these ways).
Thank you, and sorry."

Jon

Technical Support Team
Boris FX / Imagineer Systems
http://www.borisfx.com/
65 Franklin Street, Suite 400 Boston MA 02210
P: 888-77-BORIS (888-772-6747)
F: 508-357-8906


Return to posts index

<< PREVIOUS   •   VIEW ALL   •   PRINT   •   NEXT >>
© 2020 CreativeCOW.net All Rights Reserved
[TOP]