Re: Volleyball/Baseball/GolfBall Texture for spheres by peter mcauley on Nov 26, 2007 at 3:33:39 pm
The trick to achieving this effect is to create a 3D Sphere track, then add this to a 3D Container track. When you move the SPhere into the Container, the Sphere then has a new tab titled Bump Map. It is via the bump mapping that you can give the Sphere a 3D appearance. The bump map tab includes an option to set the source to use either procedural based textures or raster image based textures.