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How do I get objects to intersect or share same z space

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Jake TolbertHow do I get objects to intersect or share same z space
by on Nov 13, 2005 at 11:44:54 pm


I've tried 3d and title containers to no avail.

One object just sits on top of the other, no matter where the z position is set.

I've seen this done in Boris, what am I doing wrong?

Jake Tolbert
PFS Multimedia
Steinberg Audio Tools &
Audio Professionals
Forum Leader


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stephenlnoeRe: How do I get objects to intersect or share same z space
by on Nov 14, 2005 at 12:03:30 am

Do you mean intersect in the same way as is described in the Boris tutorials located in the Boris reference guide? Passing through each other?


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mark harveyRe: How do I get objects to intersect or share same z space
by on Nov 14, 2005 at 5:58:47 pm

I may be wrong on this, but I thought that intersecting planes was a feature exclusive to Red...I don't use fx, only Red.

Mark


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Anne RenehanRe: How do I get objects to intersect or share same z space
by on Nov 14, 2005 at 11:53:06 pm

You need to nest the objects inside a 3D container and then set the rendered to Z-space or 3D model, depending on the shape of the track.
Anne


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Jake TolbertThanks Anne, it works !!
by on Nov 15, 2005 at 5:21:58 am


Thank you Anne. Your tip did the trick !! I was doing the 3D container already, but for some reason it was defaulting to 2D composite, instead of 3D model.

Oh well. Thanks. Z-space render made it all disappear, how and why does it difers from 3D model.

My container consisted of two layers, 2D text mapped around a cylinder primitive, that I made invisible, and an extruded EPS loge from Illustrator, which was spinning inside of the the text, which was rotation the other way.

Just curious about when to use z-space and when to use 3D model?

Jake Tolbert
PFS Multimedia
Steinberg Audio Tools &
Audio Professionals
Forum Leader


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