APPLE FINAL CUT PRO: Apple Final Cut Pro X FCPX Debates FCP Legacy FCP Tutorials

Re: Compressor does a great job with this

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James Sullivan
Re: Compressor does a great job with this
on Jan 17, 2009 at 9:47:58 pm

Dude you are a genius!!! I tried it out last night and it looks pretty good on some crappy DV uprezed to HD. I was looking at Topaz Labs scaling plugin as well as Red Giants Instant HD as alternatives.

My one gripe would be that Motion is weird in that you put the filter on a clip in a layer and it does not expand beyond the bounding box for the clip. You have to go and make the scale property bigger which sucks. I have been using AE of late as it runs better on my laptop and in my head. Am I using the filter properly? Is there a way to port the image unit directly into FCP? I know the Fxplug filters work across party lines but I have not seen "Image Units" flip over the isle per say. I do tons of blowups because of matte boxes on tiny HDV cameras and other reality television cutting issues. (Lack of coverage = blowing up shots to make cutaways....Grrrrr)

I have been on a big push to get the best results for my company in terms of the quality of our final product. I am using AE now to do all speed effects as well as advanced tracking. (We are still on FCP 5.14 so we don't have motion 3) Thank you for the great tip as not everybody has AE on their FCP boxes.

On a different note, your previous exchange with Walter and Gary on math vs. hardware was very illuminating. I have been thinking along the same lines of late as I am working on a series that actually needs to look good. I hope that the next FCP addresses some of the under the hood math/quality issues. Maybe Shake will enter the picture again as I am assuming Apple will port the math into its other products which could give birth to FCP extreme in all of it's projected glory. Or the whole company will fold and we will all bend over again for AVID. (No offense and thanks for finally waking up by the way! Bring the DS to Mac for three grand and we'll talk...)

I am on your side in that it is all going to be software at some point even though I agree with Walter and Gary on the quality of dedicated hardware doing what it does best. (Consume more electricity and not fit in my bedroom) On the other hand, I like overnight renders because I can go home!!! At this point I should have been a math major except that I hit a major wall with calculus. Oh well...

Happy new year,

James Sullivan



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