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Re: PolyEditing: Cut + Seperate + Fill Holes + New Material

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Steve Sayer
Re: PolyEditing: Cut + Seperate + Fill Holes + New Material
on Mar 1, 2013 at 10:50:16 pm

Ah, yeah, if the geo is complex, the Boolean operators do often run into problems. Modeling has never really been Maya's strength!

Sorry I couldn't be of more help.


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