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Importing footage shot in portrait mode

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matt chapman
Importing footage shot in portrait mode
on Jun 15, 2018 at 12:48:16 am
Last Edited By matt chapman on Jun 15, 2018 at 2:34:57 am

EDIT: I think I found the solution. So Initially I linked the media and then transcoded. If I skip that step and don't transcode "linked" media, but rather just straight import out of the source browser I seem to be good to go...WEIRD.

So I'm having difficulty understanding what's happening on this project.

I have a project that is HD 1920x1080.

Some of the footage that the client gave me is 1080 x 1920 (shot in portrait mode on a cell phone).

The frame rates are the same (23.976)

I want to be able to import/transcode the video at the original size (then I could play it in portrait and put a BG behind it).

If I simply "link" to the footage then the footage is stretched.

Is there any way to achieve this without making a whole second project at a different crop size and importing that into this one?

If you can transcode larger footage, why would it stretch smaller footage? It's concerning because I should know how to do this, sometimes I get smaller graphics and animations at various sizes as QTs with an alpha channel, I'd hate for those to stretch too!


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