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Re: Proanimator 6.1.1 crashes when rendering using Raytracer and Invigorator

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Edward Wu
Re: Proanimator 6.1.1 crashes when rendering using Raytracer and Invigorator
on Jun 18, 2013 at 6:23:49 pm

Hi Gary,

Does the program crash when rendering with the OpenGL renderer? If you're not using any bump maps or features that require the Invigorator/Ray Trace renderer, you may be able to use the OpenGL renderer as a workaround while we figure out what is causing the issue on your system.

Also, have you had a chance to work with After Effects and see if it crashes when rendering out of After Effects? If it's more convenient, you can contact me through email at ed@zaxwerks.com and we can discuss the issue you're running into through email.

Best,
Edward


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