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Re: ProAnimator FX - In motion. No 'True' 3d?

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chris gormlie
Re: ProAnimator FX - In motion. No 'True' 3d?
on Jul 13, 2009 at 10:12:14 pm

Hi and thx for the reply.

I read about making the PAfx layer '2D' in the addendum doc, however this confused me further. In motion, a 2D layer in a 3D project in motion is not affected by any camera movement. This still for me at least seems to be true for my PAfx layer... with or without the 'use project camera' option enabled.

My intention with PAfx was to use it to import a small number of .obj models which then need to be placed on top of a large JPEG image that has been rotated 90 degrees along the x-axis. Motions camera would then be used to fly round this map with the models from PAfx keeping their relative positions.

Kind of like flying round a chess board.

One thing that confuses me is that I get satifactory '3D' results from motions camera if I work with text from PAfx, but primitives and imported models just stay flat 2d. I haven't tried any eps or vectors yet.

I am sure its bound to be something I am doing wrong, but for the life of me I cant work out what that is.

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