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Proanimator - Quicktime Mov Texture Map Length

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mbloflin
Proanimator - Quicktime Mov Texture Map Length
on Mar 20, 2007 at 3:57:27 pm

Reading the PDF's for ver. 3 and 4 I did not see much mentioned about MOV textures (believe support was added in version 4 but it is not in the ver 4 Addendum). I made a MOV from the PunchyReflections targa so my edge highlights would keep sparkling. Looked great. But I need a longer version so I doubled the length and now it won't load properly or save properly in the AE Proanimator layer. Anybody know what the restrictions are for MOV textures? Size, length, codec, etc.

After reading here about using a Comp or Layer as a texture I may change it around to that technique but still curious about the movies.

Thanks,

Brad Loflin



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