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Re: Invig 3d square and text

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Jon Okerstrom
Re: Invig 3d square and text
on Mar 2, 2007 at 6:21:14 am

Henry,

This helps.

You can use layer mapping to put the contents of any AE layer or precomp on any of the rectangle's surfaces. The precomp represents a movie of everything that happens on the surface of that rectangle... the movie playing, the text animating, etc. Simply build your precomp so the changes happen at the correct time... then in Invigorator, specify that precomp as a layer map (give it a number). Then make a material that includes the layer map number as its texture.

You will be able to see through the rectangle if the precomp includes text on no background.

Does this help?

Jon



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