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Re: layer maps and offset feature

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Jon Okerstrom
Re: layer maps and offset feature
on Sep 26, 2006 at 1:17:31 am

Hi daveyg,

The short answer is to make your bitmapped images large enough so they don't look pixelated or blocky when they're closest to the camera, but not so big that ProAnimator is crunching a lot of data for nothing.

The same answer applies whether you're using layermapping or simply creating a texture with a still image of a logo to be applied to a 3D shape.

For comparison, take a look at the size of some of the reflection and environment maps that come with ProAnimator. You'll see just how small those images can be, and still work quite well.

Does this help?

Jon

Lastly, I haven't seen those errors.. .if you can replicate a series osteps during which they happen, send the file and a description of steps you took to cause the error message to Zaxwerks. They're very interrested in squashing any bugs that crop up.

Jon





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  • layer maps and offset feature by daveyg on Sep 26, 2006 at 12:46:00 am
    • Re: layer maps and offset feature by Jon Okerstrom on Sep 26, 2006 at 1:17:31 am





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