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Re: Rendering Error inside of Primitives

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Dan811
Re: Rendering Error inside of Primitives
on Dec 17, 2005 at 10:17:45 pm

Thanks Matt. Good to know I'm not going nuts.
With the Alpha Channel method you described...I'm only using reflection map on a material for this. Will the method you descibed still work?

Other wise I'll have to do a prerender.

It's weird though that OPEN GL still renders insides though. I suppose the optimisation you did was only on the INVIG renderer.

Also is there a 5.0 in the pipeline?

Cheers

Danny


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