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Rendering Error inside of Primitives

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Rendering Error inside of Primitives
on Dec 16, 2005 at 4:38:18 am

Hi Guys

wonder if you have any ideas on the following prob. I have a G5 Dual with 1.5 GIG of RAM and AE 6.5

I keep getting a problem in the last version of INVIG where the inside of primitive objects won't render with the INVIG RENDERER. I often use a the inside of a large Sphere [2000 pixels, 5x5, 4000 pixel shadow map] as a BGD in my INVIG projects. In draft mode it seems fine but as soon as I hit RENDER or TEST RENDER inside of INVIG it renders out white. If I pull the camera back it renders the outside just fine.

I can get it to render the inside if I use OPEN GL but then this INVIG project won't render with other INVIG layers that use the INVIG renderer. It renders in the comp window as a FULL RES PREVIEW and looks ok but when I set it to the render queue nothing happens. As soon as I turn off the OPEN GL SPHERE LAYER it renders fine..

I'd use OPEN GL to render it all out but it really soft and OPEN GL doesn't do that right?

I have also tried:

- A brand new AE project with only this large Sphere: the same result
- Turning off OPEN GL in AE pref: the same result
- Trying STANDARD / ADVANCED renderers in the AE comp
- Lowering the Anti Aliasing, Shadow map, Polygons: the same result
- Allocating 300% to RAM:the same result.




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