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Re: Is this why the new Mac Pro has been taking so long?

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Bill Davis
Re: Is this why the new Mac Pro has been taking so long?
on Mar 30, 2017 at 5:37:48 pm

My lord I do NOT miss those days when I had to split my brain between editing and system integration issues.

Decades ago when I was starting in digital editing, I remember having to buy my systems from ProMax because they were among the few who understand the special "Granite Digital" Firewire busses that made DV (DV!) deck editing fluid in and out of a Mac.

(Yes, youngsters, there was actually a time when 3.5Mbps content streams were a CHALLENGE to edit with!!

Today, I bought a laptop via mail order. Downloaded my software of choice. And was editing everything I needed to edit in less than an hour - with fluidity and ease.

To me, THAT is the delivered promise of the modern editing era.

I don't have to waste my time trying to benchmark everything to eek out enough grunt to get my day to day jobs done and delivered, quickly and efficiently.

I understand that there are a few who must live on the edge of performance to get what THEY do done efficiently. And if you're 3d modeling, Or chasing billions of polygons - bless you and I hope you get what you need.

I'm just a content creator.

Where my work used to be mostly for broadcast, today it's mostly for on-line distribution. I work in 4k or lower masters, because I'm typically NOT delivering to motion picture theaters - tho I'm aware that even the higher end filmmakers I know are often delivering 2k anamorphic and doing just fine.

For me, the old "chasing hardware" days are gone.

No time for it. Not when my "off the shelf" gear runs rings around anything I've ever had on my desktop before.


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The shortest path to FCP X mastery.

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