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Re: 10.3.2 Is out - WOW review from a huge X facility in Europe.

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Bill Davis
Re: 10.3.2 Is out - WOW review from a huge X facility in Europe.
on Jan 27, 2017 at 5:20:08 am

[Walter Soyka] "Bill Davis] "How does the Adobe ecosystem manage which clips are embedded in the projects? Is it this handled by the "panels" thing?"

I'm afraid I don't understand the question. Premiere Pro (like all NLEs) uses a relational database under the hood, but I don't really understand what you're asking here. If you can re-state the question a different way, maybe I'll understand better and then I could answer."


Sorry for being unclear, Walter.

At the core, one of the things I enjoy most about working with X is how I can access assets across my storylines - basically letting me "reach into" my editing constructions to search out and identify the specific assets I might be interested in manipulating.

This is implemented both via keyword search, smart collections - and how markers are expressed in the timeline index.

It seems "well connected" to me - allowing me to make a decision easily.

One example would be "change all the clips in this CLASS to a duration of 20 frames" - and globally execute this even after I've constructed a storyline where all the clips in that class are all currently 30 frames.

This is what I was referring to as "clips embedded in projects."

Again, sorry to have written it so poorly.

Creator of XinTwo - http://www.xintwo.com
The shortest path to FCP X mastery.


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