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Re: Fast - why leave AE and Motion out of the fun?

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Walter Soyka
Re: Fast - why leave AE and Motion out of the fun?
on Aug 19, 2015 at 3:42:45 pm

[Tom Sefton] "It baffles me that we still have nowhere even close to realtime playback in Ae for some things that seem very simple. Even dropping resolution to 1/2 or even 1/4 often doesn't change things enough to make it useful. "

[Shawn Miller] "To be fair, AE's render engine is ancient"

It's worth pointing out that in Ae CC 2015, the renderer has (finally) been separated from the UI. It's a big engineering effort, and I think that even though there's still a way to go, this is the most important work that's been done in Ae since 64-bit in CS5.

From Adobe's After Effects "Region of Interest" blog:

"When we asked you, our customers, a year ago what you’d like us to focus on in After Effects, the response was enthusiastic and nearly unanimous: You wanted us to focus on making After Effects respond more quickly and smoothly as you carried out your creative work. We listened. The great majority of the After Effects team has been hard at work for the past year on a fundamental re-architecture of the application that lays the groundwork for performance improvements of many kinds, and this major update that we will be releasing soon bears the first fruits of this effort."

http://blogs.adobe.com/aftereffects/2015/04/after-effects-cc-spring-2015-up...

Walter Soyka
Designer & Mad Scientist at Keen Live [link]
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
@keenlive [twitter]   |   RenderBreak [blog]   |   Profile [LinkedIn]


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