APPLE FINAL CUT PRO: Apple Final Cut Pro X FCPX Debates FCP Legacy FCP Tutorials

Re: Interesting presentation....

COW Forums : Apple Final Cut Pro X Debates

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Aindreas Gallagher
Re: Interesting presentation....
on Sep 15, 2013 at 11:45:39 pm

[Oliver Peters] "[Charlie Austin] "How X is built as an asset manager that has a timeline VS a timeline that has an asset manager.""

but isn't it bananas interesting that that was the point always made about avid? or at least by certain bods in london? That FCP classic and Avid were an inverse? One had a lousy managed backend with a beloved open editor timeline, and the other had a perceived lousy front end with basically matchless asset management?

What apple choose to do, right now, with their primary editing timeline environment is entirely up to them - but anyone would be lying if they didn't admit to repeatedly looking at the asset organisation and tagging of that system. There's no way that people aren't. It's also maybe quite hard to replicate if it takes hold? It's a question of how hard apple want to defend the rest of the original, say brave, timeline thesis.

you'd have to think there is some kind of middle ground. there is a sea that is barely still moved from seven. Corpo seems to have woken up to the fact that as adobe license holders, they can now be, with premiere, basically edit ready for kind of nothing.
but, if true, and i really did hear it two separate times - one large post, one huge broadcast - the enterprise adobe CC deal offerings are apparently muddying that water like hell right now. Including with previously poster early adopters at large scale. Months' delaying intractable negotiations type thing both times. Weirdly similar tbh.

bar shilling for creative cloud FUD here, you might suspect adobe are hitting some problems. the tuesday investor guidance is meant to be bad.

so.. everyone ponder the next X release, and then maybe go post in the CC debate forum and freak them out please. We are offering free hot dogs. promo producer/editor.grading/motion graphics

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