APPLE FINAL CUT PRO: Apple Final Cut Pro X FCPX Debates FCP Legacy FCP Tutorials

Re: Because it's being built into FCPX?

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Craig Seeman
Re: Because it's being built into FCPX?
on Jun 30, 2013 at 6:16:39 pm

[Jeremy Garchow] "It is certainly not a perfect replacement, I agree, but the quality and results do speak for themselves."


[Jeremy Garchow] "Combined with SliceX/Mocha and Nattress Curves, it can be pretty great. "

But the missing features make it awkward. Hence, the market for plugins whether it be several within the NoiseIndustries family with Moods, Levels and Curves, Color Precision, to plugins that link to interfaces such as Magic Bullet or the now defunct Color Assist. Add SliceX/Mocha for tracking. All address some perceived weakness and present an alternative to sending to/from Resolve. All the above, except SliceX/Mocha for its function and Magic Bullet, where in the $49-$99 pice range.

FCPX internal color grading needs (IMHO)
Curves, tracking, multiple live scopes, split screen or "still store" style shot comparison.
Color Wheels would be nice but that's an alternative, not a necessity.

I'm not sure how Color Assist was at such a disadvantage that Technicolor felt the need to pull the plug. It seemed to combine the functionality of some of the above plugins with the advantage of a separate work space (as Magic Bullet does).

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