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Re: Is bootlegging really so bad?

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Andrew Kimery
Re: Is bootlegging really so bad?
on May 8, 2013 at 9:56:29 pm

[Gary Huff] "Not at all...there are hacks for games that require constant online validation (think the new Sim City) that people hacked so they could actually play it because the servers were down.

Business owners won't be pirating's not worth it to them. I suspect that, if anything, they'll simply stay they did with FCP7. If enough of them do that, Adobe's in for a world of hurt."

I agree.

I wouldn't be surprised if a situation arose where a hack had to be used as a short term fix because something wonky happend w/the authentication handshake. I would be surprised if happend in any notable numbers though since you have 30 days + 1 week grace period to have the software connect to Adobe briefly to say 'hello'. If Adobe required a constant connection that's a whole other ball of wax.

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