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Re: PixelConduit (Conduit v3) -- now free, and with support for FCPX

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Pauli Ojala
Re: PixelConduit (Conduit v3) -- now free, and with support for FCPX
on Jan 14, 2013 at 9:31:31 am

"Since it can handle DPX (at all popular bit depths), I was wondering if you had any motivation for creating or modifying a plugin so that DPX can be read and manipulated in FCPX / M5."


Hi Shawn,

funny you should ask -- I once made a prototype of an FxPlug that did exactly this. That was a long time ago when I first wrote the DPX code and Motion was at version 2.0, so that would have been 2005, I think...

I showed it to a few people and the response was basically "It's pretty cool but I don't have any need for it", so I abandoned it... Maybe now in the FCP X era this idea might have some wings again.


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