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Re: PixelConduit (Conduit v3) -- now free, and with support for FCPX

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Pauli Ojala
Re: PixelConduit (Conduit v3) -- now free, and with support for FCPX
on Jan 11, 2013 at 9:52:19 am

Hi Walter,

thanks for posting this!

I'm the developer of PixelConduit. (You could say Lacquer is a one-person team, I guess :))

Let me know if you have any questions, I'd be happy to answer.

Alex Gollner has written a nice overview of using the Conduit Effect System plugin with FCP X:

Like Alex mentions, there are some issues with FCP X 10.0.7. On some systems FCPX will randomly render green upside down frames; this issue seems to affect all 3rd party plugins, not just Conduit. (It probably depends on the GPU. I haven't been able to get it to happen on my own box.)

Another 10.0.7 bug is with a checkbox control that I had overridden to act as a way to open the Conduit Editor window within FCP X... This approach worked in previous FCP X releases up to 10.0.5, but not anymore. Honestly, it was a hack anyway.

So, I would recommend using the Conduit Editor only in Motion and publishing readymade effects for FCP X.

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