APPLE FINAL CUT PRO: Apple Final Cut Pro X FCPX Debates FCP Legacy FCP Tutorials

Re: Premiere vs. FCPX

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Lance Bachelder
Re: Premiere vs. FCPX
on May 11, 2012 at 4:10:00 am

It's really a love/hate relationship with Vegas lol. But it truly is the only NLE that gives you picture editing and the power of Pro Tools all in the same timeline. This works well for the indie features I cut because I like to sound design and cut in score as I edit. I've had a 90 min. 1080p timeline with over 60 tracks of 5.1 audio going with no slow down. Plus I get to use plug-ins like WAVES and isotope while I cut and mix. It also has a great secondary color correction tool.

The ONLY reason I've kept a PC's around for the past decade is Vegas. Even shows I've cut in FCP or Avid I've done the mix in Vegas. Version 11 has been very problematic - just take a peek at the Vegas forum and you'll see all the posts. This has been the main reason why I continue to support and test NLE's like FCPX and Premiere. But I'm hoping they get the bugs fixed and as a beta tester I can say there is hope, lots of it.

Vegas was the first full 64bit NLE. The first to support native RED 4k files and one of the first to offer true stereoscopic editng. 3rd party plugs by Boris,Red Giant, New Blue and GenArts are fully supported. It also supports realtime playback via the widest array of graphics cards from both ATI and nVidia! Matrox, AJA and BMD cards are supported.

It has it's problems and it's a weird interface for the uninitiated but it never fails to blow away everyone who sits down with me for a session or a demo...

Lance Bachelder
Writer, Editor, Director
Irvine, California

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