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Re: Range-based keywording: unique to FCP X?

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Andrew Kimery
Re: Range-based keywording: unique to FCP X?
on Apr 3, 2012 at 10:46:29 pm

[Bill Davis] "I'm the contrarian here often, but I'm not convinced that 3D is ever going to be much more than a solution looking for a problem in the reasonable future."

I pretty much agree about 3D. I just tossed it in there as an example of how our media-crunching needs keep expanding alongside our media-crunching abilities. It's the same w/computer games. The faster the hardware gets the more hardware demanding the games become.


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