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Re: Multicam setup reality TV workflow

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James Barry
Re: Multicam setup reality TV workflow
on Mar 29, 2017 at 3:56:42 pm

Have you tried sync'ing all of your media with third party software such as Pluraleyes? Because that's where I would start.

Ingest each of your cameras into labeled folders (Cam A, Cam B, GoPro_01, GoPro_03, Audio_02, Audio_04, etc)

Drag each folder into Pluraleyes and it should list each one by their folder name.

After you get all of your footage and audio sources sync'd in Pluraleyes, export an XML for premiere. I generally uncheck the option for moving un-sync'd footage to the end of the sequence.

Once you have that XML, drag and drop it into the project window. I generally drag it into a Bin I have labeled for Media. It should import a Sync'd Sequence and all your footage bin'd in folders labeled according to your ingest workflow above.

In your Sync'd Sequence you'll see all the footage and audio stacked on top of one another. This is generally he point where I "remove" (delete) the audio garbage in camera audio that I don't plan on using for my final mix down.

Now this next step is up to you and your work flow as an AE. I know I generally ask my AE to bucket all of my footage to make my workflow easier. If that's what you usually do, now is the time to do so. Select the footage and audio from the section of the Sequence you want to bucket and separate and right click. Select NEST. And label the bucket accordingly (Beauty Shots, Interview, Tasting, Intro, etc).

Once you have all of your Nests (buckets) you can make a new sequence for your edit draft. In that sequence you can drag each nest into your sequence. Right click on the Nest and select Multi-Camera > Enable

Now you should be able to double click on the nest and it should bring up your camera options in the Program window. Select which source you want by click on the Camera in the Program window.

You can deal with the audio in one of two ways. You can either mix down the entirety of the audio in each Nest, or you can copy the audio streams from each nest and paste/replace the nest audio in your edit sequence. This way you can see the multiple audio sources instead of one compressed nest audio source.

To get "into" a nest from your edit, hold CMD and double click the nest. This will open it up so you can see all the parts, alternatively you can double click the Nest in your Project window.

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