FORUMS: list search recent posts

Re: RedRocket scaling workflow

COW Forums : DaVinci Resolve

VIEW ALL   •   ADD A NEW POST   •   PRINT
Respond to this post   •   Return to posts index   •   Read entire thread


Ian de Brí
Re: RedRocket scaling workflow
on Nov 21, 2013 at 9:47:44 pm

I can get 9 nodes of blur in 1920x1080 timeline at 25fps on 5k epic using quarter debayer without a rocket. (4.5fps with 5k timeline)
Surely the rocket will work the same way or better?

DaVinci Resolve 10.0.0, FCS3, FCPX
MacPro5,1, 2x2.93 32GB, Software Raid
NVIDIA Quadro 4000/NVIDIA GeForce GTX 470
DeckLink HD Extreme 3D+, Tangent Wave,
Flanders Scientific LM-2461W


Posts IndexRead Thread 


Current Message Thread:





© 2019 CreativeCOW.net All Rights Reserved
[TOP]