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Re: Are Sony Vegas skills marketable?
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Re: Are Sony Vegas skills marketable?
by
Russ Froze
on Feb 6, 2016 at 5:25:49 am
"So you are OK with the subscription model "
I was going to leave that alone. If someone wishes to be taken hostage I wont stop them.
[Rob Cioffi]
"whether SVP 14 was going to drop this year (or even still in new feature development for a new version)"
I don't get it VP 13 is capable of cutting most pro codecs and 3D stereo. How many more features are needed at this time. As to the Adobe System of interchanging projects, I have found it less than truthful about project handoffs between AE and Premier.
Myself I use Vegas to cut and Fusion as a compositor with a custom script to send the Vegas timeline to Fusion much the same as Avid and Lightworks can export the timeline to work on in Fusion.
Then there are the free NLE such as Lightworks and Resolve 12 is a serious contender as a powerful NLE. Both support ofx plugins and can be installed on Win, Mac or Linux.
Personally I refuse to use any ransomware company for I don't wish to encourage the business model.
That's my two cents worth.
Russ Froze
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Are Sony Vegas skills marketable?
by Rob Cioffi on Jan 29, 2016 at 1:11:25 am
Re: Are Sony Vegas skills marketable?
by Steve Rhoden on Jan 29, 2016 at 2:00:03 am
Re: Are Sony Vegas skills marketable?
by Russ Froze on Jan 29, 2016 at 3:32:13 am
Re: Are Sony Vegas skills marketable?
by Steve Rhoden on Jan 29, 2016 at 6:05:39 am
Re: Are Sony Vegas skills marketable?
by Glenn Cowan on Jan 29, 2016 at 7:37:42 am
Re: Are Sony Vegas skills marketable?
by Aaron Star on Jan 29, 2016 at 11:26:27 am
Re: Are Sony Vegas skills marketable?
by Steve Rhoden on Jan 29, 2016 at 12:52:22 pm
Re: Are Sony Vegas skills marketable?
by rosh kadri on Jan 30, 2016 at 6:28:36 pm
Re: Are Sony Vegas skills marketable?
by Glenn Cowan on Jan 30, 2016 at 8:46:09 pm
Re: Are Sony Vegas skills marketable?
by rosh kadri on Jan 31, 2016 at 4:17:42 am
Re: Are Sony Vegas skills marketable?
by Rob Cioffi on Jan 29, 2016 at 1:18:18 pm
Re: Are Sony Vegas skills marketable?
by Russ Froze on Jan 29, 2016 at 6:51:28 pm
Re: Are Sony Vegas skills marketable?
by Glenn Cowan on Jan 29, 2016 at 11:45:13 pm
Re: Are Sony Vegas skills marketable?
by rosh kadri on Jan 30, 2016 at 8:44:19 pm
Re: Are Sony Vegas skills marketable?
by Glenn Cowan on Jan 30, 2016 at 10:12:53 pm
Re: Are Sony Vegas skills marketable?
by Tim Neighbors on Jan 29, 2016 at 11:59:43 pm
Re: Are Sony Vegas skills marketable?
by Rob Cioffi on Jan 30, 2016 at 12:25:21 am
Re: Are Sony Vegas skills marketable?
by Glenn Cowan on Jan 30, 2016 at 12:29:36 am
Re: Are Sony Vegas skills marketable?
by Tim Neighbors on Jan 30, 2016 at 7:36:14 pm
Re: Are Sony Vegas skills marketable?
by John Rofrano on Jan 31, 2016 at 1:45:05 am
Re: Are Sony Vegas skills marketable?
by Aaron Star on Jan 31, 2016 at 3:03:47 am
Re: Are Sony Vegas skills marketable?
by Rob Cioffi on Feb 5, 2016 at 2:13:23 am
Re: Are Sony Vegas skills marketable?
by John Rofrano on Feb 5, 2016 at 5:40:39 pm
Re: Are Sony Vegas skills marketable?
by Rob Cioffi on Feb 5, 2016 at 7:10:59 pm
Re: Are Sony Vegas skills marketable?
by Russ Froze on Feb 6, 2016 at 5:25:49 am
Re: Are Sony Vegas skills marketable?
by John Rofrano on Feb 6, 2016 at 2:17:23 pm
Re: Are Sony Vegas skills marketable?
by Rob Cioffi on Feb 7, 2016 at 12:27:51 am
Re: Are Sony Vegas skills marketable?
by Russ Froze on Feb 7, 2016 at 7:51:25 am
Re: Are Sony Vegas skills marketable?
by John Rofrano on Feb 7, 2016 at 3:05:19 pm
Re: Are Sony Vegas skills marketable?
by Aaron Star on Feb 7, 2016 at 8:59:25 pm
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