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Re: Vegas Pro 16 builds later than 307 - CPU power for previewing is lost

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Wilfried Van
Re: Vegas Pro 16 builds later than 307 - CPU power for previewing is lost
on Apr 14, 2019 at 6:18:25 am

Hi George ,

32 bit full video because of better colors in preview which is near to final rendered project .

GPU=OFF because we have some projects with serious FX and bezier masking etc.. and need to run dynamic RAM preview regularly . When GPU=OFF , we can put dynamic RAM to about 32 GB ( out of 128 GB ) , which is still a small amount of the total RAM installed and allows for fast and easy dynamic RAM previews .
Chance of getting ...stopped working .... is minor with GPU=OFF

In the vegas pro 16 later than build 307 , when GPU=ON , one has to put dynamic RAM to an incredible 200 MB or less !! . Otherwise the ....stopped working ...pops up and that message we are very tired to see and does not allow for hours of editing . And even with that 200MB setting it randomly gives that message .

Swapping between GPU ON/OFF requires restart of vegas and altering dynamic RAM value and is everything but Obvious , so we do prefer the less possible chance of ....stopped working ....

The testing was just done to see whether there is improvements in real-time editing and previewing .
Will do some more investigations here

Thanks for your replies

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