FORUMS: list search recent posts

Re: Command Line question- batch rendering

COW Forums : Boris FX Particle Illusion

Respond to this post   •   Return to posts index   •   Read entire thread

Alan Lorence
Re: Command Line question- batch rendering
on Apr 15, 2019 at 12:28:28 pm

Look at the help docs for the section on batch rendering. It shows the list of commands. Also from those docs:

Using the Saved Command Files

Earlier it was mentioned that pIRenderBatch can be used to save command files, which are essentially shell scripts that have been renamed with an ".irb" extension. If you wanted to run these shell scripts without using pIRenderBatch (for whatever reason), you can just rename the file to have a ".sh" extension, then change the permissions of the file to make it executable. Note that extensive testing has not been done on this, since it is not something that we foresee being used very often.

Editing the Saved Command Files

It is possible to edit the saved .irb files in a text editor. Just be sure not to delete the first line of the file. Why would you want to edit these files? Suppose you had several project files that were similarly named, for instance "Test project 01.ip3", "Test project 02.ip3", etc. You could use pIRenderBatch to add the first project, "Save" the file, then open the file in TextEdit (or any text editor). Using Copy and Paste, you could then add several copies of the command line, and edit the project (and output) filenames. After saving the file, "Load" it into pIRenderBatch and start rendering -- using this trick you avoided having to repeatedly use the "Add" button.


Alan Lorence
Product Manager

Posts IndexRead Thread 

Current Message Thread:

© 2019 All Rights Reserved