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Re: Undulating 3D grid

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Michael Sigmon
Re: Undulating 3D grid
on Feb 19, 2014 at 2:21:47 pm

Taking Ebberts' noise() article one step further, turn his expression into a function, place in an external text file, then have each of the elements in your undulating grid comp call that function which returns the [x,y,z] coords for each element. Now you can mess around with the values without having to delete all but one of the layers, change the variable(s), then duplicate 99 or however many times to see how it works.


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