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Re: Create a silhouette in a door opening

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Kevin Camp
Re: Create a silhouette in a door opening
on Jun 30, 2010 at 4:18:49 pm

it looks like your floor ends right at the doorway. you'll want it to continue into the 'room' beyond the door.

from this camera angle you'll probably need another 3d solid/layer to act as a back wall. it will need to be beyond the light and large enough to fill the doorway.

as far as spill... if you are talking about volumetric light (as if you have a spotlight and you want to see the cone of light, like maybe there is some dust/smoke in the air), you'll need a plugin like trapcode's lux, or you'll need to fake it with a translucent solid and a mask, or something like that.

if you wanted something more like light wrap, where a bright light starts engulfing an object, then you could try adding an adjustment layer over the top of everything with the glow effect on it.

Kevin Camp
Senior Designer
KCPQ, KMYQ & KRCW


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