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Re: Particle and text fall...

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Chaz Chester
Re: Particle and text fall...
on Feb 3, 2020 at 3:27:57 am

  • It would be somewhat tedious, but you could achieve this by putting your text and some colored shapes or solids in a pre-comp, adding a small circular mask to the pre-comp itself, duplicating the layer and moving the mask to reveal different parts of the pre-comp's contents, using a script to center the anchor points on all of the layers at once, converting them all to 3D layers, and then manually animating the position and rotations.
  • I've seen people use scripts to create particle simulations, so there might be someone out there who could write one for this.
  • It wouldn't look the same, but you could achieve something similar to this by using the Shatter effect and reversing the result.
  • Most 3D software, like Cinema 4D, would allow you to easily simulate falling circles like this.


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