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Re: Advanced object animation along a path (centrifugal force)

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Andy Engelkemier
Re: Advanced object animation along a path (centrifugal force)
on Aug 28, 2019 at 11:42:21 am

Right? The price is right too. If you're a Really frequent Illustrator user, Astute Graphics has some awesome tools, but they are Expensive, so you Really have to make good use of it on a daily basis.
This tool is cheap enough, you can use it once on a good sized project and still be happy about it.

Rubber Hose is one that I see frequently for bendy character animation. I haven't seen really other examples of it to know what I might use it for, but I'd love it.

Particular became a necessity for a couple projects, but Wow it's expensive. So I only buy it when a project absolutely calls for it, then I quote the job a bit higher because I'm usually out of practice at it.
It's funny, the most common thing I do with it is draw a mask. No joke. It's faster than writeon. So if you just need an object to leave a mask reveal behind, then have it drag a bunch of particles. I haven't compared the speed of particle world lately though.

I'm going to keep following this, because I really want to see how you end up accomplishing this. I'd probably just say, F it, and do it in Blender. But that might not be what you're after. And Blender has a wicked steep learning curve, even if you're pretty good at another 3D package.


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