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Re: Looping an animated composition along a path

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Cassius Marques
Re: Looping an animated composition along a path
on Aug 9, 2019 at 8:58:27 pm

[Jon Ewing] "As an example, if my lightbulb blinks once per second and takes two secodns to cross the screen, what should my timeline look like?"

This is a somewhat odd question to make. In which regard?

The only thing I can guess you may be experience is that your expression is cycling through 0 keyframes. Thus its only calculating the state in time of the first keyframe? I usually don't take the provided code, I just tend to type either loopOut("cycle") or loopOut("ping pong") or even better time%framesToTime(x) (x being the amount of frames you want to loop)

[Jon Ewing] "So, I am nearly there, but I am missing some fundamental understanding of how it works. Can someone explain it to me?"

Can you be a little more specific on what exactly?

Cassius Marques

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