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Re: Extreme Grainy Edges

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Steve Bentley
Re: Extreme Grainy Edges
on Aug 20, 2018 at 6:17:59 pm

You might be able to get there with CC Ball Action. Precomp your shaded spheres and the apply the effect on the precomp in the outer layer. In the effect, animate the scatter attribute and set the ball size to something like 10. I'm not sure if the scatter effect should be a random number on each frame or a smoothly changing amount.



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