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Puppet Tool & Continuously Rasterize

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John Davies
Puppet Tool & Continuously Rasterize
on Apr 24, 2018 at 8:38:41 am

Hi,

I have a character built from shape layers (imported from Illustrator with Overlord) and I've used the puppet tool and Rubberhose's Rubberpin to animate various parts of him.

I wanted to bring him into a 3D environment, so he's nested in a couple of pre-comps, hit the 3D switch and applied Continuously Rasterize so I can scale him as I wish.

I've since learnt, through many failed moustaches and wobbling coats, that the puppet tool isn't going to work like this. Is there any work around at all to enable me to continuously rasterize, while keeping all puppet pins working?

The puppet pins are applied on to a pre-comp of all the assets they are affecting.

Is this a viable option? https://aescripts.com/easy-bake/

Cheers!


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