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Re: Ae Render "Failures"

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Dave LaRonde
Re: Ae Render "Failures"
on Mar 9, 2017 at 3:50:20 pm
Last Edited By Dave LaRonde on Mar 9, 2017 at 6:15:57 pm

Mind you, I've never used Element 3D. However, I do notice you're mixing 2D and 3D layers, which generally isn't a good idea.
You're also displaying a lot of tokens and cards. They may be small, but it still takes RAM to contain them to create the image for each frame.

Instead of doing all this in one huge comp, I would try to prerender anything I could, reducing the amount of RAM needed to create elements of the image. The background. The table. Things on the table that don't move. Anything you don't have to time out to the audio. You appear to have been ready to render anyway, so these prerendered things shouldn't be a problem. Set the prerenders as the bottommost layers (ovbviously in a duplicated comp), keep them 2D, and no one should know the difference.

Dave LaRonde
Promotion Producer
KGAN (CBS) & KFXA (Fox) Cedar Rapids, IA

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