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Re: cc radial blur doesn't work in 3d

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Darby Edelen
Re: cc radial blur doesn't work in 3d
on May 22, 2015 at 7:49:42 am

Yes, that's a pretty good analogy.

The anchor point is always in layer space and it's position is either in world space or it's parent's layer space (if it is parented).

I should also confess that the term "layer space" may not be standard. I like to use it to differentiate from world and comp (screen) space but I'm not sure that it's used in official documentation.

Darby Edelen


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