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Re: valueAtTime with other expressions

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Chris MellorRe: valueAtTime with other expressions
by on Apr 26, 2012 at 2:50:18 pm

Sounds like you're looking to randomly reference the "animation" variable throughout its time?

if so, define what you want your "timeOffset" to be, using another random() and re-write your last line as:
value = [posX,posY] + [0,animation.valueAtTime(time-timeOffset)];
I have been doing this in a project I am working on now, and it works for me. Hope it helps.

-Chris


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