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Re: Advice setting up file for (Shapeways) sandstone 3D print

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Brian Jones
Re: Advice setting up file for (Shapeways) sandstone 3D print
on Jun 17, 2020 at 3:20:12 am

a way to trim to a shape would be to use a boole. In C4D and Blender it's the same sort of process, add a cylinder with the obj import and do an Intersect boole. That should give you the part of the landscape inside the cylinder. Extrude that and you get a top and bottom that are identical, flatten the bottom (scale to 0 in Y or Z depending). That's a start anyway. Pretty slow with that many polys you might want to Polyreduce/Decimate before the Boole, that depends on the detail possible in production (and the physical size of the result)


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