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Re: Standard render or physical: Reflections linked to specific objects

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Brian Jones
Re: Standard render or physical: Reflections linked to specific objects
on Dec 11, 2019 at 8:54:38 pm

Exclusion tab of the Compositing tag by the description - apply it to the ball in your first example and exclude the mirrors you don't want to see it (or swap it to Inclusion and include only the one you want to see the ball)


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