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Loop Alembic baked simulation

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Pedro Oliviera
Loop Alembic baked simulation
on Nov 1, 2019 at 9:15:27 pm

Hello there,

I'm attempting to loop a simulation in cinema4d. It's basically cloners with a dynamics tag being tossed around by a turbulence force I thought maybe if baked it to alembic and applied it to a motion clip, I could blend both in and out points? But that doesn't seem to work.

Is that possible? I also tried using a pose morph that but not sure it's grabbing the correct information? idk. I'm using R20.

Any input is appreciated!


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