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Re: Tyre tread marks in sand

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Greg Paterson
Re: Tyre tread marks in sand
on Oct 28, 2019 at 8:32:32 am

Thanks Steve.

I am aware of most of what you stated in your reply
I am using a Physical sky in the scene and bump maps dont quite get there
Displacement with subdivision gets there .... its not an animation (yet) so render times are not a big issue
I have never used the deformation effector in Mograph I am still in the dark past with R14

I suppose what I was hinting at is if there is a procedural approach rather than using images
Any thought on this?

Regards

Greg



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